Greetings! As the relaunch of Dystopian Wars approaches, I felt it would be a good opportunity to take a look back at the history of the game, and reminisce a bit about its origins and past life. This winter will mark both the 10th anniversary of the original game’s 2010 launch, and the re-launch of Warcradle’s version of the game, which is all the more reason to take a little walk down memory lane! If you missed Parts 1 and 2 of this series, I briefly examined the origins of Spartan Games, and then took a look at the launch and first two years of releases for Dystopian Wars (DW) in Part 1. In Part 2, we looked at how the game developed over 2013 and 2014. For the third and final part of this series, I’m going to be covering the releases and development for the game from 2015 through Spartan’s untimely demise in 2017, and then briefly touch on developments for the game under Warcradle. As part of this post, I’ll be discussing the ill-fated Dystopian Wars Kickstarter, and will finish off with some general thoughts about the overall life of the game. Full speed ahead!
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Great recap. Thanks for putting it together.
I’d spoken and worked with Neil and company on the Firestorm Armada side in the few months before they shut down. I know that his health had contributed to a lot of the problems, just in not being able to commit all the time needed to run so many projects.