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Author Archives: Ruckdog
Revisiting Hurricane Season
This is the first of what will probably become a series of posts on me and my friend Matt’s play-through of Hurricane Season, the first campaign book for Dystopian Wars that came out way back in 2012. I have to … Continue reading
Posted in Campaign, Dystopian Wars
Tagged Campaign, Dystopian Wars, EotBS, FSA, Hurricane Season, PE
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Speeding up the Spartan Engine, Part 2
Introduction Last week, I took a look at the idea that games based on the Spartan Engine, especially Dystopian Wars (DW) and Firestorm Armada (FSA), take too long to play. I’m not going to repeat myself too much in this … Continue reading
Posted in Dystopian Age, Dystopian Wars, Space Naval Gaming
Tagged Spartan Game Engine, Warcradle
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Speeding up the Spartan Engine, Pt. 1
For all of its many virtues, a commonly heard complaint is that games based on the Spartan Engine take too long to play, especially Firestorm Armada (FSA) and Dystopian Wars (DW). This is not a universally heard complaint, to be … Continue reading
Posted in Dystopian Age, Dystopian Wars, Space Naval Gaming
Tagged DWFA, Spartan Engine, Spartan Games, Warcra
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The Spartan Game Engine
Introduction Hello once again! In this post, I’m going to attempt to provide a description of the game engine that Spartan Games initially created in 2008 and then iterated on for various versions of Uncharted Seas (US), Firestorm Armada (FSA), … Continue reading
Posted in Dystopian Age, Dystopian Wars, Space Naval Gaming
Tagged Spartan Games, Warcradle
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Dystopian Wars and World War II
Foreward Before I get too far into this, I should point out that I recognize that Warcradle has plans to make significant changes to the background story for Dystopian Wars. However, as yet the details have not been revealed to … Continue reading
Posted in Dystopian Wars
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Thoughts on the Revised Ningjing
Yesterday, Warcradle posted up some new renders on their official Facebook page of the Ningjing battleship design they have been working on for Dystopian Wars (DW). The changes to the design are both dramatic and subtle; clearly a lot of … Continue reading
MBS Newsletter #41
Greetings! It’s time for the MBS Newsletter! First, the Podcast. Episode 26 of the MBS Podcast is available, where Greg and I welcome Josh Linde back to the show to talk Adepticon and to review the game Fleet Commander Genesis … Continue reading
Posted in Monthly Newsletter
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2018 Naval Gaming Predictions
With 2018 well and truly underway, its time for my next round of Naval Gaming predictions! As with my predictions in previous years, I am writing these without any inside knowledge. The accuracy of my 2017 predictions was officially Not … Continue reading
Posted in Predictions
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2017 Predictions Outcome
As the dust (and the hangovers!) from 2017 has settled, it’s time once again for an annual MBS tradition: Annual Predictions! I have some great ones for 2018, but before we can get to that let’s take a look at … Continue reading
Posted in Predictions
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