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Category Archives: Game Design
Thoughts on Point Systems
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Greetings! This is one of those posts that I occasionally make that isn’t explicitly about naval gaming per se. Instead, the topic at hand, point systems, is more of a general wargame/game design type of discussion. However, I promise that … Continue reading
Posted in Game Design
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Dreadnoughts in Space Games
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Ahoy there! So, I’ve got to warn you all ahead of time, this post is going to be a bit more of a rant and somewhat more negative than the usual fare around here! Today I’m going to talk a … Continue reading
Posted in Game Design, Space Naval Gaming
Tagged game design, Naval Gaming, Naval History, space combat
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