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Category Archives: Space Naval Gaming
MBS Podcast Episode 73: Schaumburg Prime Offensive Preview
https://manbattlestations.libsyn.com/episode-73-schaumburg-prime-offensive-preview-interview Josh Linde returns to the MBS podcast after a long absence to discuss the plans for his upcoming Schaumburg Prime Offensive event being held at Adepticon! The event will feature a three-round tournament using the A Billion Suns rules. … Continue reading
Posted in Event Report, Podcast, Space Naval Gaming
Tagged A Billion Suns, Adepticon, Schaumburg Prime Offensive
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Dreadnoughts in Space Games
Ahoy there! So, I’ve got to warn you all ahead of time, this post is going to be a bit more of a rant and somewhat more negative than the usual fare around here! Today I’m going to talk a … Continue reading
Posted in Game Design, Space Naval Gaming
Tagged game design, Naval Gaming, Naval History, space combat
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Speeding up the Spartan Engine, Part 2
Introduction Last week, I took a look at the idea that games based on the Spartan Engine, especially Dystopian Wars (DW) and Firestorm Armada (FSA), take too long to play. I’m not going to repeat myself too much in this … Continue reading
Posted in Dystopian Age, Dystopian Wars, Space Naval Gaming
Tagged Spartan Game Engine, Warcradle
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Speeding up the Spartan Engine, Pt. 1
For all of its many virtues, a commonly heard complaint is that games based on the Spartan Engine take too long to play, especially Firestorm Armada (FSA) and Dystopian Wars (DW). This is not a universally heard complaint, to be … Continue reading
Posted in Dystopian Age, Dystopian Wars, Space Naval Gaming
Tagged DWFA, Spartan Engine, Spartan Games, Warcra
1 Comment
The Spartan Game Engine
Introduction Hello once again! In this post, I’m going to attempt to provide a description of the game engine that Spartan Games initially created in 2008 and then iterated on for various versions of Uncharted Seas (US), Firestorm Armada (FSA), … Continue reading
Posted in Dystopian Age, Dystopian Wars, Space Naval Gaming
Tagged Spartan Games, Warcradle
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Fleet Commander Impressions
Hi all! Here is Landlubber’s impressions for the game Fleet Commander. This has been reposted from the MBS forums. See the original post here). Forum member BrdingPrty1 and I have met up a couple times in the past few weeks … Continue reading
The 2nd Armus War (BFG Campaign): Escape from Canova
By the early months of 790.M41, it was clear to the Imperial leadership of the the Armus Sub-sector that the uneasy and undeclared cease fire in the subsector could not last. After a brief interlude, reports of increased Xenos pirate … Continue reading
Episode 15
[iframe style=”border:none” src=”//html5-player.libsyn.com/embed/episode/id/5061476/height/100/width/480/thumbnail/no/render-playlist/no/theme/legacy/tdest_id/326082″ height=”100″ width=”480″ scrolling=”no” allowfullscreen webkitallowfullscreen mozallowfullscreen oallowfullscreen msallowfullscreen] In Episode 15, Andy and Greg are back INNNNN SPAAAACE! Joined by Damion from the Hot LZ podcast, in the first segment they take a look at the background … Continue reading
DFC: First Impressions
Greetings! As I mentioned in my previous post regarding the Dropfleet Commander (DFC) tournament I played in last weekend, I have a few more thoughts about the game that I wanted to share. I’m going to be sticking to general … Continue reading
Event Report: Dropfleet Tournament
Greetings! Yesterday, I played in a Dropfleet Commander tournament that was held at Huzzah Hobbies in Northern Virginia. This was my first opportunity to play DFC, and I was eager to get my newly painted United Colonies of Mankind (UCM) … Continue reading