The Spartan Game Engine

The Spartan Game Engine

Introduction

spartangameengine

Hello once again! In this post, I’m going to attempt to provide a description of the game engine that Spartan Games initially created in 2008 and then iterated on for various versions of Uncharted Seas (US), Firestorm Armada (FSA), and Dystopian Wars (DW). For fans of these games, a lot of this is going to seem pretty old hat. Given that fans of these games are likely most of my readership, it does beg the question of “Why bother?” Well, Warcradle is embarking on a development process that will ultimately lead to new editions of US, FSA, and DW being brought to market. As I mentioned in my post on the background for DW, I recognize that Warcrade may very well change some aspects of how the games play as part of their development process. Thus,  I feel there is value in this exercise in as much as it will help to establish a baseline for comparison and further discussion in the future. Continue reading

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Dystopian Wars and World War II

Dystopian Wars and World War II

Foreward

Before I get too far into this, I should point out that I recognize that Warcradle has plans to make significant changes to the background story for Dystopian Wars.  However, as yet the details  have not been revealed to the general public, so I felt it this would be a good opportunity to take a look at how the “old” fluff compares to our own real world history, with the idea that this post can serve as a point of comparison once the new fluff is revealed in the fullness of time. On with the show!

Introduction

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Scene: A Friendly Local Game Store. I’m playing a game of Dystopian Wars with a friend on a table in a corner, having great fun rolling buckets of dice and sinking ships. A curious stranger, drawn by the unique aesthetics of the game, stops buy to have a look. 

Me: Hi there! How are you today?

Stranger: Oh, hello! What game is this?

Me: This is Dystopian Wars.

Stranger: Oh, cool. What’s the game about?

Me: It’s essentially World War II, 70 years before it actually happened, with all kinds of crazy steam-powered stompy robots and flying aircraft carriers.

The scene I just described, with slight variations, has played out numerous times for me over the years that I’ve been playing Dystopian Wars (DW).  The game’s setting focuses on a world-wide conflict, and the natural thought progression is to try and place the fictional war showcased in the game into context with a real conflict from our own history. In other words, the game begs the question “Which real war is the Dystopian War most similar too?” For me, the comparison of DW to World War II (WWII) seems to come naturally, almost unbidden, and in this essay I want to examine why that is so. From my perspective, DW is closest to WWII due to the level of technology employed, the geo-political alignment of the great powers involved, and the scale of the conflict. Continue reading

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Episode 27

episode27

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Greetings! This month on the MBS Podcast, Greg and Andy tackle two great topics. The first is Ship Miniature Identification; how do you tell what ship is what and who it belongs to on the table? Later, our hosts discuss space combat in the Star Wars universe, and why it seems like Star Destroyers always seem to be exploding!

Ship Miniature Identification: 44 Min

Star Wars Space Combat: 1hr 23 Min

Links Discussed:

2018 MBS Painting Contest

 

 
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Thoughts on the Revised Ningjing

Thoughts on the Revised Ningjing

Yesterday, Warcradle posted up some new renders  on their official Facebook page of the Ningjing battleship design they have been working on for Dystopian Wars (DW). The changes to the design are both dramatic and subtle; clearly a lot of work has gone into it since we first saw the design back in early December 2017. Given how much the model has changed, I felt compelled to take a detailed look and see what those differences are!

CHANGES TO THE NINGJING Continue reading

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Ruckdog’s Report Episode 4

rr04

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This time around, I take a look back at some of the games from my collection that came out between 2010 and 2012. Was this a “golden age” of sorts for naval gaming?

In addition to the audio format, I’ve also posted a video version to the MBS YouTube channel!


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MBS YouTube: Roll Tide in Ranked!

MBS YouTube: Roll Tide in Ranked!

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MBS Newsletter #41

MBS Newsletter #41

Greetings! It’s time for the MBS Newsletter!

RaptorEvolved's Kingdom of Denmark Asgard Battlecarrier

RaptorEvolved’s Kingdom of Denmark Asgard Battlecarrier

First, the Podcast. Episode 26 of the MBS Podcast is available, where Greg and I welcome Josh Linde back to the show to talk Adepticon and to review the game Fleet Commander Genesis by Capsicum Games:

Episode 26

Also available is Ruckdog’s Report #3, where I talk about figuring out what to cover where!

Ruckdog’s Report Episode 3

Continue reading

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Episode 26

episode26

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It’s the first episode of the MBS Podcast for 2018! In Episode 26, Greg and Andy welcome Josh Linde back to the show to discuss the Firestorm Armada and Halo Fleet Battles/Ground Command games he is going to be running at Adepticion this year. Later, Andy, Greg, and Josh do an in-depth review of Fleet Commander Genesis by Capsicum Games. Rounding out the episode, Greg and Andy take a look at how their gaming resolutions for 2017 panned out, and make some new resolutions for 2018.

Adepticon Event Preview: 48 Min

Fleet Commander Genesis Review: 1 Hr 26 Min

http://svengoolie.com/

https://www.adepticon.org/

http://thewaygate.blogspot.com/

http://www.capsicumgames.com/en/our-games/fleet-commander/fleet-commander-genesis/

 
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2018 Naval Gaming Predictions

2018 Naval Gaming Predictions

With 2018 well and truly underway, its time for my next round of Naval Gaming predictions! As with my predictions in previous years, I am writing these without any inside knowledge. The accuracy of my 2017 predictions was officially Not Great, so hopefully I do better this year!

MajorMicNicol's UCM Osaka Light Cruiser Group

MajorMicNicol’s UCM Osaka Light Cruiser Group

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2017 Predictions Outcome

2017 Predictions Outcome

As the dust (and the hangovers!) from 2017 has settled, it’s time once again for an annual MBS tradition: Annual Predictions! I have some great ones for 2018, but before we can get to that let’s take a look at how accurate my predictions for 2017 were!

Stephan's Aquan Oannes Heavy Carrier

Stephan’s Aquan Oannes Heavy Carrier

Scoring

As is customary, I will be scoring my predictions using the following system:

  • Prediction Completely Accurate: 2 Points
  • Prediction Partially Accurate: 1 Point
  • Prediction was WRONG!: 0 Points

Now, granted, since I’m also the one doing the grading there is room for all manner of shenanigans to creep in! However, I’d like to think that I’m relatively honest when I take a look at my predictions from previous years. To give you an idea, I typically get a score of around 50%-66%. If I were inclined to cheat, you’d think that my scores would be a lot higher, right?!

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