Forum Newsletter 13

Forum Newsletter 13

Greetings!

First things first…Don’t forget that now is the time to get your submission in for the 2015 Painting Contest! There are not quite 3 weeks left. Another reminder will be emailed out a week before the deadline, for all you procrastinators out there :). Here is the official submission thread:

http://www.manbattlestations.com/forum/index.php?topic=829.0

What a month it has been. Thankfully, it seems that the technical difficulties we encountered a couple of weeks back have been finally beaten back! Thanks to all of you for the encouragement and support you provided during that time. Despite those issues, there has been a lot going on!

First of all, discussion on Spartan Games’ new licensed Halo games has continued:

http://manbattlestations.com/forum/index.php?topic=814.0

Of interest to all Firestorm players out there, member Stephan has been working on a campaign to get updated Firestorm model shapes added to the Battlefoam tray creator. Please take a look if you would like to help:

http://www.manbattlestations.com/forum/index.php?topic=845.0

There has been some good discussion on the proper use of Dystopian Wars battlecruisers recently:

http://www.manbattlestations.com/forum/index.php?topic=858.0

There has also been a recent announcement by Spartan Games that they will be releasing a lot of new background material for the Firestorm universe:

http://www.manbattlestations.com/forum/index.php?topic=846.0

Next, member Stephan is also working on a B5 mod for the Firestorm Armada game engine. He needs playtesters, so please take a look!

http://www.manbattlestations.com/forum/index.php?topic=855.0

In the Community section, a new club has been created: BANG, the Boston Area Naval Gamers!

http://www.manbattlestations.com/forum/index.php?board=40.0

As always, the Shipyard has been busy, with lots of new work in progress pictures being posted over the last month:

http://www.manbattlestations.com/forum/index.php?board=9.0

In the Showcase, several members have put up some impressive work. Be sure to look at Dan’s WWII ships!

http://www.manbattlestations.com/forum/index.php?topic=831.0

Creon has also put up an impressive fleet shot of his Dystopian Wars French fleet:

http://www.manbattlestations.com/forum/index.php?topic=836.0

And please welcome our newest members!

DonWade
PeterBigPolar
Ecclesiastes

Regards,
Ruckdog & The Man Battlestations Forum Team.

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The Battle for Savo

Welcome to the second installment of my reporting on the Firestorm Armada campaign I have been running for myself and a friend of mine. This battle actually happened a couple of weeks ago, but I’m a bit behind on my blogging! If you haven’t looked at the first post in this series, you might find it helpful to check it out.

This post chronicles the first half of Campaign Turn 1. I won the strategic initiative, and so it was up to me to make the first move. I struck out at the Savo system, which you can see on the map below. This was the next nearest system to my home base, and seemed like a natural step. I ended up rolling for a large Battle-sized game, which we would play at 800 points each. As for the mission, we would be playing the Recover Resources mission, which we modified by putting a planet in place of the central debris filed. Our ships would be able to attempt to recover resources from it as normal when we were within 4″ of the world. We both agreed that this would represent both sides trying to evacuate our operatives from the planet! Continue reading

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Forum Problems Resolved!

Late last week, I was finally able to work through the issues I was having restoring the database for the forums. They are now up and running again! I still have a few tweaks to make, and a few smaller features to restore, but they are open for business as far as posting and reading are concerned. All old posts and the old accounts are still there, too. One thing I was not able to save, however, was the avatars and the uploaded images folder. That means that all of you will need to upload your avatars again, and any images included as attachments will be gone. Sorry for the inconvenience!

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Forum Issues

As many of you may have noticed, the forums have been down since Friday. I’ve been working with tech support to try and resolve the issue, but my options there have just about been exhausted. So, unfortunately it looks like we will be back to square one when it comes to the forums; all of the old accounts, topics, and posts are gone. I am very disappointed that this is the case, and I humbly apologize to all of you in the MBS community that have done so much to make this community a success.

Going forward, the new forums will be back up and running tonight. As you visit the forums, you will need to create a new account; you can use the email and username from your previous account, as there will be no conflicts since I am starting over with a blank data base. You will notice that there will be some slight changes to the forum structure as well, based on some lessons learned from the first time around.

At any rate, thanks to all of you for your patience and support, and I hope to see you all on the new forums!

Posted in Site Admin | 3 Comments

Battle for the Storm Zone: A Firestorm Armada Campaign

Prologue

Commander Jenks paced nervously across the bridge of the Terran cruiser San Francisco. His cruiser had just shunted in to the Maybach system, along with the rest of Task Group 22.1, which at the moment included  the other  two ships  Cruiser Squadron (CruRon) 47, the frigates of Patrol Squadron 214, and the impressive Razorthorn-class battleship Indiana. TG 22.1 had come to Maybach with the goal of conducting a recon in force. The system was immediately adjacent to the Equinox system, where Task Force 22 had just established a forward operating base from which to interdict reported Zenian Leauge activity in the area. Maybach boasted a well-developed colony, which would undoubtedly attract the attention of their enemies. 

As soon as the shunt-related interference cleared from the scope, it began to populate with contacts… their size and vector was all wrong for civilian traffic. Which could only mean…”Identify those bogeies!” Jenks ordered, trying not to show the tension he felt. The sensor operator scrutinized his display, and Jenks watched as her expression drew taught. “5..no, 7 enemy ships. Configuration and energy signatures indicate they are Directorate, sir” she reported. “Well, that didn’t take long,” Jenks commented, half to himself. “Signal from the flagship!” announced the comms officer. “Indiana is directing us to close and engage.” “Very well,” Jenks replied. Send our acknowledgment to the flagship with my compliments. Helm, lay in a course for the enemy!” And with that, the action that would come to be known as the First Battle of Maybach had begun.   Continue reading

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Forum Newsletter 12

Forum Newsletter 12

My Fellow Naval Gamers,

It is with great excitement that I present the 12th MBS Forum Newsletter! It is hard to believe that it has been a year since these little newsletters have started. Rest assured, I have no intention of stopping now. That being said, if any of you have suggestions or recommendations on how they can be improved, please feel free to share via email or the forum! Continue reading

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Dystopian Wars: Statistical Ship Comparison

I’ve been looking pretty hard lately at the unit statistics for DW 2.0, and it occurred to me that having some sort of simplified stats-based analysis might be helpful when weighing all of the unit options within the factions that are now available to players. On top of that, it might also be a fun way to do a comparison of the same ship type across all of the factions. Now, this project is fraught with peril, as it can be hard to quantify certain things about a model, such as the effects of generators, MARs, munitions types, and the like. This will mean that I will be making some judgment calls about some of these things that are difficult to quantify. As a result, there will inevitably be some error and bias in whatever numbers I come up with, but it should make for some interesting conversation nonetheless!

Divide and Conquer

I will be dealing with a handful of specific areas for each ship I analyze. Specifically, I will be looking at Firepower, Mobility, Protection, Defenses, and Cost. Firepower will include all offensive weapons on a model, naturally. Mobility is going to be primarily speed, although I will also be factoring in the minimum moves of models, the size of the turning template they use, and the like. Protection is going to be based on DR and CR, though MARS and Generators will be accounted for. Defenses are the AA, CC, and AP ratings, while Cost is the point value of the model. I will be addressing each of these areas in separate posts in the near future.

The First Comparison

Once I’ve more thoroughly fleshed out my methodology, I will be using it to do a comparison of the Dreadnought ship type across the 7 Core Nations. The idea is to answer the question of “Who has the best Dreadnought of them all?” I can hardly wait to see how it comes out! Until next time…

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Fatal Choices Book Review

As I mentioned in a brief post a while back, I recently backed a Kickstarter for a book project called “Fatal Choices: Wargames Decisions and Destiny in the 1914 Battles of Coronel and Falklands” by Seth Owen, who posts in the forums as Wargamer55. After putting some time into the book, I felt compelled to write up a review as I believe Seth has not only made an important contribution to the naval wargaming community, but crafted a book that will be of interest to anyone, gamer or non-gamer, who wishes to deepen their understanding of WWI naval warfare.

First off, his selected subject matter is very timely, coming on the heels of the 100th anniversary of these early WWI naval battles. These battles were something of a proving ground for the new technologies that had been in development for the last few decades; wireless communications, centralized fire control, and the battle cruiser would all play a part in these dramatic actions. Fatal Choices covers the naval battles resulting from the desperate attempt of a squadron of German ships to make its way back to Germany from their distant China station by crossing the Pacific and rounding the Cape Horn, and the British attempts to catch and destroy them. As such, it provides excellent insight into how those technological developments affected naval war in WWI, and serves as a novel teaching tool. The central thesis of this work is that naval war games provide a unique way to gain insight into historical events. They can do this not only by putting a player in the shoes of the historical commanders, but also by serving as a tool to analyze the various “what-if” scenarios that inevitably develop around key historical events.

The book is really broken up into three main parts. The first part, consisting of the first 7 chapters, serves as the “set-up” for the rest of the book. These chapters deal with the geopolitical situation leading up to the breakout of war, the technical and developmental details of the ships involved, and also includes short biographies of some of the key players involved on both the German and British sides of the conflict. Of particular interest to me was Chapter 7, where the author covers a brief history of naval gaming, describes some of the major historical rule sets, and discusses the ways in which these rules can be applied.

The second portion of the book are focused on the various battles resulting from the British effort to hunt down the German squadron. All of the chapters in this section follow a generally similar pattern; they each describe either one of the historical battles or an alternative “what-if” version of a battle, and then describe the results of playing through that scenario using the various rule sets that were described earlier in the book. The results of these play-throughs are interesting, as more often than not they tend to match the actual outcomes for the historical battles, and show that the “what-if” theories don’t hold up to close scrutiny. Each of these chapters, of course, challenge the reader to “Try if for themselves!” using the resources supplied in the book.

The final portion of the book is dedicated to the rules, ship pages, and forms needed to play the scenarios presented earlier in the book. Two different rule sets (NAVTAC and Fear God & Dread Nought) are included, allowing the player two different ways to re-enact history. These rule sets are fairly detailed and therefore somewhat complex, but that is necessary in order to do a reasonable job at capturing the realities of naval combat during this era. In order to play these scenarios, the reader will need to make copies of some of the pages of the book, in order to avoid marking up the examples in the appendices. PDF versions of these resources are available for free from the book’s website for those that prefer that option, and sets of cardboard counters are also available for those that wish to go that extra step.

In conclusion, this is a complete package, providing background, the description of historical events, and the tools to re-create those events using just the contents of the book. It does all this while being both imminently accessible to novice war gamers while remaining interesting to veterans  like me. For those that would like to dig deeper, Fatal Choices also includes a detailed bibliography that will be of great help in directing further reading. As one of my history profs once told me, a good way to judge a historical work is by the bibliography; Fatal Choices does not disappoint in this area! Overall, I highly recommend this book to anyone who has an interest in WWI and/or naval history.

Posted in Historical Naval Games, Naval History, Review | Tagged , , | 1 Comment

Dystopian Wars Tactics: Thoughts on Flanking Forces

It’s been a little while since I last talked about DW here on the blog! Too long…

This is a topic I’ve been wanting to discuss for some time. DW 2.0 offers players a lot of flexibility with their deployment, and one of the most intriguing options is to put some of your forces into a flanking force that will come in from the “short” table edge. Which of course, begs the question of whether or not this is a Good Idea, and, assuming it is, what units would be good to put into such a force.  Continue reading

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Forum Newsletter 11

Forum Newsletter 11

Greetings fellow naval gamers!

There has been a lot of activity on the forums the last month or so! First of all, make sure you stop by the Introductions forum to welcom our two newest members, Ulric the Grey and BrdingPrty1!

http://manbattlestations.com/forum/index.php?board=3.0

Next, there have been several exciting new listings in the swap shop. Take a look and see if one of our other members can help you track down the right mini you need to complete that squadron you are working on:

http://manbattlestations.com/forum/index.php?board=33.0

In the Dystopian Wars section, the recently released previews for the Italian Air units have been causing a stir:

http://manbattlestations.com/forum/index.php?topic=786.0

Likewise, the February releases for Firestorm Armada are also drawing quite a lot of attention:

http://manbattlestations.com/forum/index.php?topic=784.0

Forum member Stephan has been nice enough to share some sweet-looking “cheat-sheets” for Firestorm Armada. Be sure to check them out!

http://manbattlestations.com/forum/index.php?topic=787.0

Speaking of space naval gaming…did you see the preview for the new BFG video game?

http://manbattlestations.com/forum/index.php?topic=788.0

In the Shipyard, Stephan and Creon have been sharing pictures of their newly painted ships. Great work as usual!

http://manbattlestations.com/forum/index.php?board=9.0

On the blog, I have posted a short list of my predictions for 2015. You can find that post here:

http://www.manbattlestations.com/blog/2015/01/03/2015-naval-gaming-predictions/

And last, but CERTAINLY not least, make sure you take a look at the battle report contest. I haven’t gotten ANY entries yet, so if you enter, even if you think your report is not all that great, you have an EXCELLENT chance of winning a FREE BOOK! Details can be found here:

http://manbattlestations.com/forum/index.php?topic=722.0

Good luck and good hunting!

Regards,

Ruckdog & The Man Battlestations Team

 

 

 

Posted in Monthly Newsletter | 2 Comments