Man Battlestations Forum
General => General Discussion => Topic started by: Dakkar on February 23, 2019, 05:43:56 pm
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Why Greg can never have an *accurate* scale Star Trek game:
https://www.geeksaresexy.net/2017/03/08/visual-size-comparison-ships-star-trek-video/?fbclid=IwAR1SKteEqWe-q0_ETLlNPgfIJ4Byw1Mm20SqTgF2EidPGG9-tM5ZegYToTA
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Yes, and the whole issue of trying to get some kind of gaming scale agreed upon has also been a fight over the years.
BTW, did I see the Andromeda Ascending in that one image?
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BTW, did I see the Andromeda Ascending in that one image?
Yep, they snuck some good ones in there. I had forgotten that V'Ger was an actual ship, not just a cloud.
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Well, as I've observed before (when discussing Star Wars Armada), I don't think the original creators of these franchises ever envisioned a bunch of people sitting around a table using small models of their spaceships to conduct tactical maneuvers. I think they probably just went with "hey this looks cool" and that was that. Hence the MASSIVE size difference between the original Constitution-class and the later Galaxy class (almost double the size)...isn't technology supposed to get smaller as it becomes more advanced??
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isn't technology supposed to get smaller as it becomes more advanced??
To quote a Dinosaur character from Burroughs (William S.) - "Bigger is better, and biggest is best" ;-)
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sn't technology supposed to get smaller as it becomes more advanced??
Cellphones would argue the opposite . . . From bricks to flips, then larger and larger touchscreen jobs :)
Justified in Trek by the tendency for starships to go on longer and longer missions as tiem went on, therefore needing more people, equipment and resources on baord.