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Messages - Amiral X

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1
Dystopian Wars / Re: Confused about SAS attacks and carrier actions
« on: October 03, 2017, 07:14:15 pm »
For rebuilding lost SAS, the rule are not clear but it is generally admitted that you can rebuild a SAS only if you have lost a full one before (and then having a tray in the scrapeyard).

2
Dystopian Wars / Re: 2.5 Orbat known issues
« on: September 30, 2017, 05:14:18 pm »
All these 3 seem to be errors...

3
News and Rumors / Re: Status of Spartan Games
« on: September 28, 2017, 03:40:04 pm »
I am skeptical about the plastic part
They mentioned it for their Wild West exodus a year ago and still nothing?
Meanwhile they are recruiting for a resin worker


I remain positive about their plan to resurrect spartan thought

Hi Fracas, Skeptical about plastics?


We have produced some new plastics already for WWX, we also have loads with tool making companies at various stages of production. It is not quick getting a tool made. We are taking steps to speed up the process but it takes time.

PS I am Wayland's MD.

Hi Rich !

It's great to have here  a guy from Wayland !

I have so many question, but I try not to flood you right now ! I just wish to know if there is (or will be) some kind of official forum for DW rebuild, and if you will use the community for beta test and collaborative developpment of the games ?

edited : oups, I was so excited to see a wayland member here that I posted my question before seeing someone already asked the same thing  ::)
 


4
Roll Call / Re: and another DW player from SG
« on: September 26, 2017, 04:45:03 am »
Hi Lord Nobody ! Please to see you here !

5
Dystopian Wars / Re: how do the french play?
« on: September 22, 2017, 04:22:16 pm »
You can link weapons of the same class (P, S or T) as long as they are not specialized weapons, in which case you can link only with same type of specialized weapons. For example :
- you can link broadside (s) with turret (s)
- you can link Leat lance (s) with heat lancette (s) and Heat flash broadside (s) as they are all heat type specialized weapons
- but you cannont link broadside (s) with heatlance (s) as the heat lance is a specialized "heat" type weapon
- you can also link tesla turret with spearschleuder even if they are not the same name as speerschleuder is among the Tesla type specialized weapons...

Same for torpedoes with torpedoes, bombs with bombs, and rocket with rocket, regardless the rockets are rocket battery, rocket broadside or rocket turret for example !

6
Dystopian Wars / Re: how do the french play?
« on: September 22, 2017, 08:56:14 am »
As a RoF player I would add to the above comments (that are perfectly exact !) a few thing :

- RoF most of the time run "heavy" fleet as their large/massive are ones of the toughtest in the game, while their medium are papier-made...
- Skimmer models offer very interresting manovering options !
- The orbat is not completly balanced as RoF have 2 dread, 5-6 differents battleships but no large airship for exemple... and the smallest carrier is the 180pts couronne...

Neverthless, RoF is my prefered faction just on top of FSA; and the 2 gameplay are really different !

7
News and Rumors / Re: SPARTAN CLOSING
« on: September 21, 2017, 12:45:51 pm »
I'm not holding out any hope for either of the Halo games.

Over on the Halo Fleet and Ground groups on Facebook, one of the group members claimed to have spoken with some 343 reps at PAX West. He caveated this information by saying that nothing is "official", but apparently the 343 folks told him that both Halo games died with Spartan Games. If there are any Halo miniatures games in the future, they won't follow Fleet Battles or Ground Command.

Take that as you will. I'm sure the lawyers have tied up all of it in legal limbo that nobody but other lawyers understands and we'll likely never see either game resurface.

Or maybe I'm just being extremely pessimistic.

It's not very complicated, licence contract often include a paragraph saying that the licence could not be transfered or sold to any third party... MS have probably do it this way, making any resuraection of Halo completly impossible without a new deal with them...

8
Dystopian Wars / Re: community rules changes - ideas/direction
« on: September 19, 2017, 03:54:09 am »
The rule p100 is perfectly clear : Area bombardment is an Indiscriminate attack that specifies its "to hit" Number (ie : 5+) so, as the rule on p100 says, you don't use the basic "to hit" number defined by heigh level.

9
Dystopian Wars / Re: Fleet Action Plato Cruiser
« on: September 19, 2017, 03:45:54 am »
I think that none of the V1 light cruiser have any  profile in FA. I remember that the official reply of SG was to play them as standard cruisers...

10
Dystopian Wars / Re: community rules changes - ideas/direction
« on: September 17, 2017, 12:10:48 pm »
As for the bombing threat, it suffers from height level basic to hit effects as well, including Area Bombardment.
Sorry, I don't agree whith you.
rule book p130 : "Area Bombardment is considered to be an Indiscriminate Attack, with a ‘To Hit’ Number of 5 or (RED) 6, and may only ever Target the Surface Height Level."
The to hit number is not relatated to heigh level, so you can use area bombardment from stratospheric heigh and hit on 5+.

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Dystopian Wars / Re: Quick question on AD
« on: September 17, 2017, 12:03:14 pm »
Your perfectly right !

And you're welcome ! we are here to help new players !!!  :)

12
Dystopian Wars / Re: community rules changes - ideas/direction
« on: September 15, 2017, 04:55:44 pm »
The difference bitween savannah and enterprise, or more generaly bitween skyfortress and dread, is the price range. The skyfortress is in the same price range as a battleship not a dread, therefore it should not take the game out of balance by himself alone, not more than another model of the same price range...
I would really be interested in your feedbacks. Do you manage to bit skyfortress list using list without one, or list without carrier ?   

13
Dystopian Wars / Re: community rules changes - ideas/direction
« on: September 15, 2017, 10:18:05 am »
It's not only the 2x4 SAS from the Savannah that did all the dommage, the 2x5 SAS from local air support also did lost of dommage when turn into bomber by retask action...
With an additionnal SAS from the B72, I had 5SAS to cycle around my Savannah. In a 800 pt game its very efficient...

Perhaps it is so efficient because it is an illegal % of points spent on non-Core models?

Are you shure ?
IMHO :
Savannah (180) + B72 (120) = 300 pts
40% of 800 MFV = 320...
But I may be wrong...


14
Roll Call / Re: Hello from ND
« on: September 15, 2017, 02:44:43 am »
Welcome !

15
Dystopian Wars / Re: 2.5 Orbat known issues
« on: September 15, 2017, 02:43:53 am »
It was already the case in V2.0, I don't this it's a typo.

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