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Dystopian Wars / Re: DW Rules and Stats UPDATED 9/11/20
« on: October 18, 2021, 03:52:20 pm »
Working now, thank you!
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I could live with that, but the fine detail on some of these according to some people are somewhat lacking. And it's been answered with remarks like "the detail has to be exaggerated like with human figures, to make it fun to paint, and in any event accuracy and scale are irrelevant in wargames miniatures" and "if you find yourself obsessing over the realism of wargames figures you should have a word with the nurses about your medication" (The former from FB, the other from a forum post - Which was taken down pretty sharpish, I admit.)
QuoteWith the Canucks I have mixed feelings. I like the response to the Spartan models, but the unnecessary gunk still makes the designs far too busy for me and those mini turrets seem out of place. However, the design borrows a lot from a couple of fan designs and Warcradle make no mention of that heritage which is a big dick move in my book. The command deck borrows heavily from Joseph Hillen/Merlin's designs on thingiverse and elsewhere, and of course the Canadian plate was originated by Dayve Walshe. Considering how hard Warcradle has been coming down on fans and fan projects, to borrow from fan designs and not recognise that fact is pretty disgusting to me.
WRT to the similarities with Merlin's desings...there is definitely a similarity in the basic shapes, but TBH that shape isn't all that complex I have no problem believing that WC arrived at it independently. And while the Canadian design idea was originally created by Dayve, the overall design of the Candadian fleet was presumably acquired as part of the overall Dystopian Wars IP. So, I don't see any wrongs from WC in this area. In fact, I seem to recall Dayve himself gave the design his blessing on FB . I feel like I'm often taking on the role of "WC Apologist" on here, but at the same time I can't abide automatcally assigning the worst possible motives to a company that is, after all, putting in a lot of hard work and money to bring back a game that we all love. Just my $0.02!
"I think it's important to acknowledge that visually the game is going to embrace and evolve the more outlandish concepts from second edition Dystopian Wars rather than keeping it in the ‘could happen' vibe of the first edition. So more iceberg ships and robot dragons and less WWI German battleships. Our design team, while respectful of influences and inspiration found in the real world, are much more stylistically led rather than continuing the pseudo-historical feel of what went on before. For some that means the designs are going to be going in a direction that is not for them. The ships of the Dystopian Age are not ships you would honestly expect to find in real life (with or without Stirginium), but as playing pieces in a war game we want to make sure they are visually distinctive and exciting. In that regard Dystopian Wars will have much more in common with the design philosophies behind sci-fi and fantasy games like Warmachine than historical games like Flames of War."
New previews have gone up on FB for two Canadian units: A battlecruiser, and a submersible aircraft carrier (!).
I have to say, I think these look pretty niceQuoteTerritorially, the Dominion of Canada has proven to be the most significant to the Crown. In the years since the end of the Prussian Wars, Canada has grown in importance as an industrial power in its own right, a bulwark against Union northern expansion and strategically located to push against both the awakened Empire and the scheming Commonwealth.
Preferring to operate its naval forces in a more flexible and rapidly deployed nature to the other Dominions, the Canadians focus on speed and ruggedness. Their prows are reinforced to deal with the ice floes that are a common shipping hazard for their deployments.
I know its a consistent feature of Warcradle's vision for the game to separate themselves off from Spartan...
At this point I am unsure why they even purchased Spartan Games. They aren't producing any of the old models, they rewrote the background and they are doing their own designs.
The game they are presenting now is almost entirely unique. Why even use the old name?
It strikes me that they could have produced this entire game and range of minis on their own without purchasing Spartan
I'm not even going to talk much about the fluff. It's exactly as I expected though, given the Thatcherite post-modernist GW mindset of the company; Their Dystopian Age is a crapsack world full of inherent human corruption made worse by Sturginium's powers, while Spartan's Sturginium Age was a positive world climbing to toward Utopia falling into the temptation of Sturginium rather than its promise.