1
Space Naval Games / Re: Battlefleet Borealis Fleet Action
« on: September 28, 2017, 02:07:08 am »
So we had our battle, and it was huge. 1000 points a player under the BBFA rules, is far more than we had really realised. Especially since there were 4 of us, so 2000 points of imperials vs 2000 points of Tau. On a standard 6x4 table loaded with asteroid fields. Things were going to get bloody fast.
I'm not entirely certain on what exactly made it to the table. But here is a short list from the top of my head.
Tau force
2x Custodians
3x Protectors
1 Explorer
2 Heroes
1 Demiurg Stronghold
2 Demiurg Bastions
And a smattering of lesser vessels to fill up the points.
Imperials had
An Emperor class Fleet Carrier
A Mars Battlecruiser
A Dominion Battlecruiser
A Mercury Battlecruiser
Some 3-4 Gothic class
A pair of Lunars
A tyrant
5 Dauntless light cruisers
and a smattering of lesser vessels.
I'm not going to write a play by play battle report, but the system works well enough, a few kinks (mostly carrier action oriented) that need to be looked at. But boy how things get deadly in the Fleet Action rules. We had entire cruiser squadrons torn apart with Tau shooting, a battleship rendered nearly to slag in a single bombing run, we saw the insane firepower of a Stronghold utterly fail to do a dammed thing, we saw 2 Sword Escorts manage a damage roll on a battleship only to roll snake eyes and cause minor disruption. All in all quite a hectic five hour fight (yes it was long).
But since then there has been some work. I've made a rudimentary method of determining point values on ships based on the actual stats (MAR's and their effects are still judgement based since it would require far to many variables to do properly in a math format). This saw some changes in the point values of the ships. High jumpers were the hideously under priced Explorer Class and the Despoiler class battleship in the Chaos fleet.
Also victory points were normalised to account for the fact that this setting is not 1870 earth, and battleships are simply just larger vessels, as the DWFA has Large Models at nearly triple the VP of a medium ship. at perhaps only double the cost. Making the Tau fleet severely disadvantaged when it came to VP on the table. We did take some photos and I've added them here at the bottom. Perhaps next time we'll do a proper battle report and playtest rather than just a game.
I'm not entirely certain on what exactly made it to the table. But here is a short list from the top of my head.
Tau force
2x Custodians
3x Protectors
1 Explorer
2 Heroes
1 Demiurg Stronghold
2 Demiurg Bastions
And a smattering of lesser vessels to fill up the points.
Imperials had
An Emperor class Fleet Carrier
A Mars Battlecruiser
A Dominion Battlecruiser
A Mercury Battlecruiser
Some 3-4 Gothic class
A pair of Lunars
A tyrant
5 Dauntless light cruisers
and a smattering of lesser vessels.
I'm not going to write a play by play battle report, but the system works well enough, a few kinks (mostly carrier action oriented) that need to be looked at. But boy how things get deadly in the Fleet Action rules. We had entire cruiser squadrons torn apart with Tau shooting, a battleship rendered nearly to slag in a single bombing run, we saw the insane firepower of a Stronghold utterly fail to do a dammed thing, we saw 2 Sword Escorts manage a damage roll on a battleship only to roll snake eyes and cause minor disruption. All in all quite a hectic five hour fight (yes it was long).
But since then there has been some work. I've made a rudimentary method of determining point values on ships based on the actual stats (MAR's and their effects are still judgement based since it would require far to many variables to do properly in a math format). This saw some changes in the point values of the ships. High jumpers were the hideously under priced Explorer Class and the Despoiler class battleship in the Chaos fleet.
Also victory points were normalised to account for the fact that this setting is not 1870 earth, and battleships are simply just larger vessels, as the DWFA has Large Models at nearly triple the VP of a medium ship. at perhaps only double the cost. Making the Tau fleet severely disadvantaged when it came to VP on the table. We did take some photos and I've added them here at the bottom. Perhaps next time we'll do a proper battle report and playtest rather than just a game.