Recent Posts

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21
News and Rumors / Re: 2024 Great Wargaming Survey
« Last post by Easy E on September 09, 2024, 01:13:34 pm »
I did my part.  I look forward to the break down.
22
News and Rumors / Re: Dropfleet Commander 2.0
« Last post by Ruckdog on September 05, 2024, 10:23:58 pm »
I've been following the news on Facebook! The time between this being announced and it being ready for pre-order has been very quick. I think it was just a few weeks ago when they announced the old version of the game was coming off of sale.
23
The Shipyard / Re: Homeworld first pass
« Last post by Kelly on August 30, 2024, 05:42:23 pm »
Here are carriers and destroyers* as the capital / super-capital ships from Homeworld Fleet Command for both the Kushan and Taiidan forces…


All of these are substantially larger than the frigates but the destroyers did not take much longer to paint since they were designed very well.  That was not the case for the carriers as they went in a much different aesthetic direction than the rest of their respective fleets and had too much detail, but I will not have many of those to paint.

Great job on these, as usual! I love your style with all the precise black-lining.
I was literally thinking while painting the destroyers “I have never met a panel line I didn’t like” and then I got to the carriers.

How is the game itself? Have you gotten a chance to play?
We are only a few scenarios in so far and I have a lot of thoughts on Homeworld that I am still trying to organize but absolutely do not regret the purchase.  The decision to paint… well I am absolutely regretting that though.

*I know, I know…
24
News and Rumors / Dropfleet Commander 2.0
« Last post by Kelly on August 30, 2024, 05:35:36 pm »
Dropfleet Commander version 2 is up for preorder with an October 18 release date…


More UCM ships come in the starter along with a new faction, the Bioficers.
https://ttcombat.com/collections/dropfleet-commander/products/drop-fleet-2-player-starter-set

October 18 is also marked for re-releases on all of their other PHR, Scourge, Shaltari, and UCM ship options.
25
Space Naval Games / Re: Hostile Space - Space Mecha Combat Thread
« Last post by Easy E on August 28, 2024, 09:44:13 am »


The following is a battle report for my latest game, Hostile Space:

The New Olympians were putting all the pieces together and closing the noose on the Red Knight operation to de-stabilize New Arcadia.  The trading contract of the New Arcadia Freehold was coming up for negotiation.  Their current patrons were the New Olympians, and the Red Knights had been contracted to disrupt trade and prospecting efforts to highlight that the New Olympians could not guarantee the Freehold's security and prosperity.  Once a new contract had been met, the Red Knight contract would also come to an end. 

However, the New Olympians were not so wiling to just let the Red Knight Mercenaries disrupt things around New Arcadia.  They had dispatched their own Patrol Ship with a squadron of Combat Suits to find the source of the disruptions and put a stop to them.  The New Olympians were not going to let the Freehold slide from their sphere of influence without a fight. 

The New Olympians had managed to disrupt the Red Knight attacks and drive them into hiding.  However, the New Olympians managed to track them down and eliminate the Red Knights main base of operations in New Arcadia.  In order to fulfill their contract, the Red Knights had a small window of opportunity.  Their last chance was a desperate attack on New Arcadia itself to force a regime change.  It was a huge and overt gamble, but their was a small window of opportunity before the New Olympian Patrol Craft could return to the Freehold. 

In desperation, Red Knight agents managed to disable the long-range defense guns of the New Arcadia main docking array.  That would be the infiltration point for the Red Knights, they just had to battle their way to the landing site and make the attack stick!
 

Forces:

New Olympians

3 Hecate Fighters

1 Hecate Fighter - Missile Pods

3 Hera Defense Satellites


Red Knights

4 Bulldogs

1 Bulldog- Rocket Tube

1 Shephard - Swarm Missiles

1 Shephard - Swarm Missiles, Combat Axe, Shield

3 Watchdog Landers

We are using Mission 11- Assault the Base.  The New Olympians are trying to stop the Red Knights from landing their transports at the base.  The New Olympians gain bonus VPs for killing Transports, and the Red Knights score for landing them.   

Set-up:

This time, we are playing on a 72 x 48 MU board.  That means 1 MU is 1 inch in today's battle. I have placed large "shadows" on the board that represent other freighters, cargo containers, and other craft.  They all cover a single altitude that was randomly determined.  Each has a dice next to them for Height.  If a Suit or transport enters the area of a shadow and is at the same altitude, it is considered destroyed.

In addition, we have set-up a short board edge to be the Freehold with a landing platform.  The platform is at altitude 3 and can be landed on.  The rest of the Freehold covers all altitudes and any craft that comes in contact will be destroyed. 



The Red Knights were coming in on the opposite board edge and spoiling for a fight.



You can read the exciting conclusion of my Hostile Space mini-campaign on the blog if you are so inclined. 
https://bloodandspectacles.blogspot.com/2024/08/battle-report-hostile-space-attack-on.html
26
The Shipyard / Re: Homeworld first pass
« Last post by Ruckdog on August 26, 2024, 10:53:12 pm »
Great job on these, as usual! I love your style with all the precise black-lining.

How is the game itself? Have you gotten a chance to play?
27
News and Rumors / Re: 2024 Great Wargaming Survey
« Last post by Ruckdog on August 26, 2024, 10:51:59 pm »
Thanks for posting the link! These surveys are always fun.
28
The Shipyard / Re: Homeworld first pass
« Last post by Kelly on August 22, 2024, 10:18:08 pm »
Here are the additional options of corvettes and frigates from the expansion for Homeworld Fleet Command for the Kushan and Taiidan forces…


The corvettes for both are salvage corvettes, so of limited use in most missions, and the Taiidan version is the first asymmetric ship so far, by which I mean one side is impossibly difficult to paint, so I doubt that all of those will end up finished.  The alternate frigates are a totally different story, better balanced designs that are a quarter again bigger than the originals, and much easier to paint.
29
MBS Media / Re: MBS Podcast Episode 87: Star Wars Armada Cancellation Reaction
« Last post by Ruckdog on August 18, 2024, 05:11:23 pm »
The good news is that a lot of the designs for Armada are still available in STL form, or in full prints from Etsy shops. To be honest, I'm not overly shocked that Shapeways went under, though it did happen faster than I thought.
30
News and Rumors / 2024 Great Wargaming Survey
« Last post by Kelly on August 03, 2024, 08:18:47 pm »
The Wargames, Soldiers, & Strategy survey for 2024 is running this August, and this year there are several new questions and rewritten questions that take naval gaming into account.
https://gws2024.paperform.co/

I will let the entrants discover those welcome additions, and there has been more analysis posted from the 2023 survey at the below link…
https://www.karwansaraypublishers.com/wss_gws/
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