Author Topic: Dindrenzi Test Scheme  (Read 1648 times)

Ruckdog

  • Administrator
  • Admiral
  • *****
  • Posts: 3066
  • Number of Times Thanked: 189
  • Dive! Dive!
    • View Profile
    • Man Battlestations!
Dindrenzi Test Scheme
« on: October 03, 2015, 09:57:15 pm »
I recently bought some of the older Dindrenzi models, and I finally go around to painting up a cruiser as a test of the scheme I plan to use:





I went with a very basic scheme based off the one used on many of the early "official" fleets from Spartan. It's not as detailed as some of the schemes I've used, but this will be a tertiary fleet at best. What do you guys think?

Landlubber

  • Administrator
  • Admiral
  • *****
  • Posts: 2177
  • Number of Times Thanked: 64
    • View Profile
Re: Dindrenzi Test Scheme
« Reply #1 on: October 04, 2015, 01:55:21 pm »
Looks good Ruck.

I've tried and tried to like the Dindrenzi ships designs, I really have, but they just don't do it for me. I know those are rows of turrets along the forward thin section of the ship, but to me they look like a bunch of Cylon raiders docked on the mothership.
"Sometimes, you gotta roll the hard six."--Commander Adama

Ruckdog

  • Administrator
  • Admiral
  • *****
  • Posts: 3066
  • Number of Times Thanked: 189
  • Dive! Dive!
    • View Profile
    • Man Battlestations!
Re: Dindrenzi Test Scheme
« Reply #2 on: October 04, 2015, 06:40:24 pm »
Hee hee, I know what  you mean! Still, I figured it would be good to eventually have at least a small fleet for all 6 of the major factions in the game.

Landlubber

  • Administrator
  • Admiral
  • *****
  • Posts: 2177
  • Number of Times Thanked: 64
    • View Profile
Re: Dindrenzi Test Scheme
« Reply #3 on: October 04, 2015, 09:33:11 pm »
You're such a completionist.  ;)

But it is a good idea. Easier to run demos.
"Sometimes, you gotta roll the hard six."--Commander Adama