Author Topic: New updates for Halo: Fleet Battles  (Read 2849 times)

Landlubber

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New updates for Halo: Fleet Battles
« on: November 11, 2016, 08:43:09 pm »
New downloads available on Spartan's website for Fleet Battles. New generic commanders, errata/FAQ, and most importantly new stats for both the UNSC and the Covenant.

The biggest changes appear to be with the UNSC, especially with the Marathon and Valiant--which I think is a good thing. The Marathon got hit a couple times with the nerf bat, which I think is OK, because at BR2 and 95 points (unsupported) it's easy to fit a lot of them into your fleet list. The Marathon is now a little weaker, and the Valiant is now a little stronger, which again is good since one is a heavy cruiser and the other is a super-heavy cruiser. The Valiant becomes a real beast when paired up with Halberd destroyers. I gotta say, I wasn't sure about getting either model, but now I think I'll have to!

There were a couple changes in the errata that I'm not crazy about, but they aren't game-breakers (to me). MAC value 6 is no longer an automatic Vulnerable token; you have to roll a Halo die and get anything but a failure (skull). Vulnerable tokens no longer effect the element's damage track, but they still have the same effect on defensive rolls (point defense, titanium armor, defense arrays). I always had a hard time tracking the damage track effect, but I kinda still wish that was the rule. Also, Spartan clarified that specialist elements (elements with the yellow/gold damage track on their overlay) can ONLY be used in specialist battlegroups. Someone over on the Spartan forums noted this means you can't field the Combat Orion anymore, as it is a specialist element and there are no specialist battlegroups (right now) that contain the Combat Orion.

Anyway...I think this is a good step forward for the game as a whole, and I'm really glad they addressed the whole Marathon/Valiant issue.
"Sometimes, you gotta roll the hard six."--Commander Adama

HoyaLawya

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Re: New updates for Halo: Fleet Battles
« Reply #1 on: March 29, 2017, 10:32:38 pm »
This update did seem like a positive change for the game. Unfortunately, we still have not seen any new miniatures. Since things ahve been pretty crazy for me in the meantime with a long distance move, buying and updating a home, a second move, and 1yr old twins I should probably be grateful there isn't more that I would be tempted to buy and have just sit for several months.

Landlubber

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Re: New updates for Halo: Fleet Battles
« Reply #2 on: March 29, 2017, 11:41:55 pm »
I get where you're coming from.

It's pretty much established fact at this point that Spartan has a hard time doing more than one thing at once. I suspect we'll start to see movement for Fleet Battles and Firestorm Armada once the Dystopian Kickstarter is completely out of the way. Is what it is, and I'd certainly like to see some new models as well for Fleet Battles, although I still lack the Valiant, Halberd, ADP escort, DCS support cruiser, and the big Covenant CAS.
"Sometimes, you gotta roll the hard six."--Commander Adama