Author Topic: Modern Naval Wargame- Lite?  (Read 1634 times)

Easy E

  • Lieutenant Commander
  • ***
  • Posts: 444
  • Number of Times Thanked: 112
    • View Profile
Modern Naval Wargame- Lite?
« on: January 02, 2019, 06:11:48 pm »
I was talking with a few friends who expressed some interest in doing some "very fictional" wargaming of a Modern Naval Conflict in the South China Sea with various alliances such as Japan, America, China, India, Australia/Commonwealth, etc. 

The focus would be more bang and less crunch, preferably with a heavy dose of abstraction, but still with some key elements of naval warfare such as submarines, carriers, missiles, missile interception, ASW, EW/ECW, etc.  However, I am unfamiliar with any tabletop experience like that for Modern Naval.  There are some paper and chit games, but I can't think of any model based games.  Probably because of the scale and size of the battlespace it makes more sense to do hex and chit on a map! 

Anyone know of any?  I am looking more Team Yankee/Bolt Action than Harpoon III.

Thanks!
Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing

Ruckdog

  • Administrator
  • Admiral
  • *****
  • Posts: 3066
  • Number of Times Thanked: 189
  • Dive! Dive!
    • View Profile
    • Man Battlestations!
Re: Modern Naval Wargame- Lite?
« Reply #1 on: January 03, 2019, 09:42:57 am »
I highly recommend Naval Command by Rory Crabb:

https://www.wargamevault.com/product/190866/Naval-Command-Modern-Naval-Wargame-Rules

These rules allow for you to do some modern era (really, from the 1950s to today) gaming without the rules overhead inherent in systems like Harpoon.