Dang the minis look cool.
I did a quick read-through of the rules last night. The maneuver mechanics are a little hard to visualize, but they're definitely trying to capture the way the ships moved in the show (the reboot). There's also a delayed shooting mechanic that could make for some interesting tactics. I'm glad this is not just X-Wing with BSG starfighters. I think inevitably any starfighter game will be compared to X-Wing, since it's the 800-pound gorilla for that genre, but I think this will be different.
No mention in the rules of how capital ships are used. Ares Games said earlier that this game would encompass both starfighters and capital ships...remains to be seen how they are going to incorporate those.