Have model ships, will game.
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Home
Help
Search
Calendar
Gallery
Login
Register
Man Battlestations Forum
»
Warcradle Naval Games
»
Dystopian Wars
»
FYI...ORBAT updates
« previous
next »
Print
Pages: [
1
]
Author
Topic: FYI...ORBAT updates (Read 1866 times)
Quickdraw
Commander
Posts: 638
Number of Times Thanked: 9
FYI...ORBAT updates
«
on:
January 27, 2016, 02:34:22 pm »
Just so everyone is aware some of the ORBATS are starting to be updated. Some minor corrections in the major powers and some big changes in the minor powers.
Specifically they have added the dread-bots to the major powers.
«
Last Edit: January 27, 2016, 02:37:05 pm by Quickdraw
»
Logged
Ruckdog
Administrator
Admiral
Posts: 3066
Number of Times Thanked: 189
Dive! Dive!
Re: FYI...ORBAT updates
«
Reply #1 on:
January 27, 2016, 07:49:28 pm »
The long-awaited update is finally happening!? Awesome!
Logged
Quickdraw
Commander
Posts: 638
Number of Times Thanked: 9
Re: FYI...ORBAT updates
«
Reply #2 on:
January 27, 2016, 10:21:58 pm »
Quote from: Ruckdog on January 27, 2016, 07:49:28 pm
The long-awaited update is finally happening!? Awesome!
It would seem so. The Australians got some decent changes. I can't wait to see what my new Ottomans end up with.
Logged
markymark1970
Commander
Posts: 529
Number of Times Thanked: 15
Re: FYI...ORBAT updates
«
Reply #3 on:
January 28, 2016, 02:43:46 pm »
As long as they learned their lesson the last time, do not dink with squadron sizes, I'll be good. You end up with one mini too many or one short and with OOP minis, it's a pain.
Logged
Print
Pages: [
1
]
« previous
next »
Man Battlestations Forum
»
Warcradle Naval Games
»
Dystopian Wars
»
FYI...ORBAT updates