Author Topic: New Planetfall Orbats!  (Read 1316 times)

Dakkar

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New Planetfall Orbats!
« on: March 24, 2016, 12:59:28 am »
are UP!
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zorper

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Re: New Planetfall Orbats!
« Reply #1 on: March 24, 2016, 09:58:54 pm »
But we can't use these for Adepticon.

Dakkar

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Re: New Planetfall Orbats!
« Reply #2 on: March 25, 2016, 12:08:01 pm »
But we can't use these for Adepticon.

But we can use them right after! And hopefully some balance issues are assuaged.

I might adjust my Adepticon lists, just to use the Relth Heavy Support Helix for potentially the last time. My old one had ranges of 15/30 for the heavy, and 24/48 for the Tank Destroyers - similar ranges to the rest for the battle role of long-range firepower.
Now the ranges are 10/20 (less that the core heavy!) and 15/30. No pts change. So now they're noticeably worse than any comparable units in the list. Even the core tanks have the Recon move option to close range better. I knew the nerf bat was coming, but it seems strange to remove the actual battlefield role for a whole helix with offering no apparent new function.

If I have time later, I'll post some more observations, but here's two biggies:
-- Terrans (and Directorate) no longer MUST start their Infantry in Transports. So they can deploy into buildings like the Tertiary objective right at the start.
-- Aquan Leviathan now has Indy targeting.
"History is-a made at night. Character is what you are in the dark!"
-- Lord John Whorfin, Red Lectroid Leader