Rules for the Tacticon Patrol Fleet Tourney! Saturday evening 5Pm til close
http://tacticoncolorado.com/Cause they're awesome, I'm just borrowing Ryjak's rules from his Patrol Event (see his page http://ops-center.weebly.com/)
Fleet List: 600pts, single list
Game Rules: All the standard rules the 2.0 Rulebook, plus all current FAQs/Errata/Fleet Guides.
Event Rules: Battleships, Battle Stations, Battle Carriers, Assault Carriers, and Heavy Carriers will not be allowed to fill your Tier 1 slot. For factions with no other Tier 1 options, you may either take your faction’s Tier 2’s as your Tier 1, or take a legal Ally’s Tier 1 ship. Please note you must have a Tier 1, which will cost you -4 Battlelog when destroyed.
No Admirals will be assigned, so no TAC cards. All Disorder tests use 3d6.
Tournament Scoring: Normal rules for Battle Log will be used during each Mission. When the game reaches its natural conclusion, or is called for time, players will compare their Battle Log to determine their Tournament Points, using the Margin of Victory Table from page 84 in the Rulebook:
Difference
Leading Player Tournament Points
Trailing Player’s Tournament Points
0 to 4
Draw; 5 points
Draw; 5 points
5 to 9
Marginal Success; 7 points
Marginal Loss; 4 points
10 to 14
Major Triumph; 9 points
Major Defeat; 2 points
15+
Landslide Victory; 11 points
Complete Rout; 0 points
If a player is forced to Emergency Shunt Out (page 83), then this will be considered a Landslide Victory for their opponent (11 points) and a Complete Rout for them (0 points), regardless of Battle Log.