Ok, here comes my "other".
With all the things going on in a busy life and various gaming interests (tabletop miniature games, board games, card games) I have to make a cut somewhere - the video games are where I draw the line. I would enjoy the PC game, but don't want to commit the time needed for that. And I probably also would enjoy the iOS variant, and being a more bitesized game I even would find the time for it - but I have stopped caring for mobile games a while ago. Apple advances the hardware so fast and keeps raising the bar for the system requirements with a frequency that makes it not feasible for me to keep up. I am running iOS 8.4 on an iPodTouch 5gen and there is no way this game will run on that system. And even if it did, one of Apples next updates might just render the game inoperational (like it did/frequently does with hundreds of games over the lifespan of the iOS ecosystem). I can, without any trouble, play almost all PC games from the 1990s on a modern machine - good luck trying to make an iOS game from just 5 years ago run on your current gen iPhone. Unless Apple starts to rethink it's policy and incudes a sort of legacy mode / backwards compability I don't see the point of investing money and/or time into any mobile game. I much rather spend my resources on tabletop games, that will remain fully playable even if the company publishing them goes belly up.