Author Topic: Modern Naval Combat Rules  (Read 4760 times)

Ruckdog

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Modern Naval Combat Rules
« on: January 08, 2015, 10:06:22 am »
I've been thinking about putting together a small collection of modern naval vessels for gaming purposes...other than Harpoon, of course, does anyone know of a good modern naval combat rules system?

whenimaginationfails

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Re: Modern Naval Combat Rules
« Reply #1 on: September 06, 2016, 11:06:42 pm »

Victor

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Re: Modern Naval Combat Rules
« Reply #2 on: April 30, 2018, 11:37:34 am »
Have you tried out www.naval-war.com?
As is written by the Victor

Kilrain

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Re: Modern Naval Combat Rules
« Reply #3 on: September 10, 2020, 06:36:31 pm »
Sorry for the dead post bump, but us Harpoon still the best rule set for modern naval combat?

Ruckdog

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Re: Modern Naval Combat Rules
« Reply #4 on: September 11, 2020, 09:29:44 am »
Lol no worries, though I'd prefer if you start a new thread next time. They're free!  ;)

Anyway, it depends on what you mean by "best." If you are looking for a detailed, crunchy, simulation-like experience, then Harpoon is still the gold standard I think. Harpoon V just released, and you can get a free fast-play document that demos the mechanics over on Wargame Vault.

https://www.wargamevault.com/product/320161/Harpoon-V-Jumpstart

However, if you are looking for something "lighter" - that is, less detailed and "accurate," but faster and eaiser to play, then there are plenty of options. One I particularly enjoy is called Naval Command, by Rory Crabb:

https://www.wargamevault.com/product/190866/Naval-Command-Modern-Naval-Wargame-Rules


Easy E

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Re: Modern Naval Combat Rules
« Reply #5 on: September 11, 2020, 12:34:30 pm »
Yeah, Harpoon is a bit too much for me.... I am looking more Dystopian Wars and that is NOT Harpoon.  :)
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